Clash Royale guide · Updated for November 2026

Clash Royale Daily Puzzle solutions

Stuck on today's Clash Royale Daily Puzzle? Here is the answer for every puzzle in the event so far, with exact placements and timing, plus the tricks that make each one click.

Updated Nov 8, 2026Official site ↗
On this page
  1. All Clash Royale Daily Puzzle answers
  2. Day 1: Bone Blockade solution
  3. Day 2: Kingfisher solution
  4. Day 3: Push Comes to Shove solution
  5. Day 4: Royal Rebound solution
  6. Day 5: Heavy Metal Tour solution
  7. Day 6: Dynamic Duo solution
  8. Day 7: Ram Reroute solution
  9. How the Clash Royale Daily Puzzle event works
  10. Tips for solving any Clash Royale Daily Puzzle
  11. FAQ

All Clash Royale Daily Puzzle answers

The first set of puzzles ran from November 2 to November 8, 2026, with one new puzzle unlocking each day, and all seven are solved below. Here is the quick version of every answer; full step-by-step solutions follow.

DayPuzzleDifficultyYour cardsQuick answerPar
Nov 2Bone BlockadeEasyTesla, SkeletonsSkeletons stop the Knight at the bridge; Tesla low in the centre kills the Hog Rider3
Nov 3KingfisherEasyFishermanLet P.E.K.K.A. cross, then hook her into the centre from in front of the King Tower4
Nov 4Push Comes to ShoveEasyGiantPlace the Giant in the Musketeer's path so he pushes her out of range2
Nov 5Royal ReboundEasyHog RiderWait for both Princes to reach the bridges, then drop the Hog Rider centre-top3
Nov 6Heavy Metal TourHardFirecrackerFirecracker in the centre column, about three tiles below the river, as P.E.K.K.A. lands7
Nov 7Dynamic DuoUltra HardRoyal Ghost, BanditRoyal Ghost hugging one side of the tower first, then Bandit on the opposite side a beat later—
Nov 8Ram RerouteHardCannon, Battle RamCannon high in the centre, outside the Earthquake; Battle Ram bumps the Hog Rider toward it—
Every Clash Royale Daily Puzzle hands you the cards it needs. You do not have to own them, and card levels in your collection do not matter.

Day 1: Bone Blockade solution

Setup: a Level 11 Knight and Hog Rider come down the left bridge together. You get a Tesla (4 Elixir) and Skeletons (1 Elixir). Your Princess Towers have just 1 HP, so a single hit loses the puzzle.

  1. Drop the Skeletons on the left bridge just as the Knight reaches it. He stops to fight them.
  2. Let the Hog Rider run past. He only targets buildings, so he ignores the Skeletons.
  3. Place the Tesla low in the centre, roughly level with your Princess Towers — not up at the river.
  4. The Hog Rider turns to the Tesla, and your towers plus the Tesla shoot him down, then finish the Knight.

The most common mistake on this Clash Royale Daily Puzzle is putting the Tesla too high, where it fights the Hog Rider without tower support.

Day 2: Kingfisher solution

Setup: a Level 11 P.E.K.K.A. walks down the right lane. Your only card is the Fisherman (3 Elixir). A hit on your King Tower is allowed — it simply wakes up the King's cannon, which helps you.

  1. Let P.E.K.K.A. cross the right bridge. Do not engage her at the river.
  2. Wait until she is about four tiles below the bridge.
  3. Place the Fisherman in front of the King Tower, slightly left of centre.
  4. His hook drags P.E.K.K.A. into the middle, where both Princess Towers and the King Tower can shoot her.

If she reaches a Princess Tower first, you placed the Fisherman too late. Try again a beat earlier — par for this Clash Royale Daily Puzzle is four attempts, so a few retries are expected.

Day 3: Push Comes to Shove solution

Setup: a Level 11 Musketeer comes down the left lane and you only have a Giant (5 Elixir). This time your Princess Tower has 500 HP, and each Musketeer shot deals 217 damage, so your tower can survive two hits but not three.

  1. Deploy the Giant as soon as you reach 5 Elixir — you will not have enough the moment she lands.
  2. Place him in the Musketeer's walking line, on the tower-facing side, close enough to touch her.
  3. His body physically pushes her back out of range, so she switches targets to the Giant.
  4. Your Princess Tower keeps firing until the Musketeer goes down.

Expect to take damage. Finishing with the tower under half health still wins this Clash Royale Daily Puzzle.

Day 4: Royal Rebound solution

Setup: a Level 11 Prince and Dark Prince charge down both lanes at once. You have one Hog Rider (4 Elixir). Both your Princess Towers and the enemy Princess Towers have 1 HP, so whoever lands the first hit wins.

  1. Wait until both Princes reach the bridges. Deploying earlier only pulls one of them.
  2. Place the Hog Rider in the centre column at the top of your side, next to the river. One tile off the middle is fine.
  3. Both Princes turn toward him instead of your towers.
  4. He jumps the river and hits an enemy Princess Tower first, which ends the puzzle.

Backup route: place the Hog Rider a few tiles lower in the same column so both Princes chase him. Most players need a second try on this Clash Royale Daily Puzzle.

Day 5: Heavy Metal Tour solution

Setup: the first Hard Clash Royale Daily Puzzle. A full-health Level 11 P.E.K.K.A. walks down the left lane toward your 1 HP Princess Tower, and you get a single Firecracker (3 Elixir).

  1. Wait for P.E.K.K.A. to spawn on the left bridge.
  2. Place the Firecracker in the centre column, about the third tile below the river.
  3. P.E.K.K.A. turns toward the Firecracker and walks her across the middle of the arena — the "tour" in the puzzle's name.
  4. Your Princess Towers chip away at her the whole time she is chasing, until she falls.

Placement is everything. Too close to the tower and P.E.K.K.A. reaches it anyway; too close to the river and she catches the Firecracker too early.

Day 6: Dynamic Duo solution

Setup: the first Ultra Hard Clash Royale Daily Puzzle. The enemy casts a Graveyard right on your left Princess Tower, which has just 1 HP. Skeletons spawn all around the tower, and you get a Royal Ghost (3 Elixir) and a Bandit (3 Elixir) to stop them before any one lands a hit.

  1. Place the Royal Ghost first, tight against the tower. Game Rant's route puts him just right of the tower's HP bar.
  2. His splash clears the first group of Skeletons, but he cannot cover the far side alone.
  3. A beat later, place the Bandit on the opposite side of the tower (Game Rant: near its upper-left corner). Her dash cuts down the Skeletons spawning there.
  4. Keep the two of them on separate sides and let them, plus the tower, mop up the rest of the Graveyard.

The usual mistake is stacking both units on one side, leaving a gap for a Skeleton. Guides disagree on which unit goes left; either works as long as each covers a different side.

Day 7: Ram Reroute solution

Setup: the last puzzle of the first set, rated Hard. An enemy Hog Rider drops at the bridge and heads for your left Princess Tower, which has only 300 HP — one Hog hit loses — while an Earthquake lands on your side straight away. You get a Cannon (3 Elixir) and a Battle Ram (4 Elixir).

  1. Place the Cannon at the top of the centre tiles, just below the river and outside the Earthquake's circle.
  2. The Hog Rider ignores the Cannon at first and keeps running at the tower.
  3. As the Hog Rider jumps onto the bridge, drop the Battle Ram right in his path. The collision bumps him to the right, toward the Cannon.
  4. Now the Cannon is the closest building, so he locks onto it. The Cannon and your Princess Tower shoot him down before he reaches the tower.

Common mistakes: a Cannon inside the Earthquake, or so far away that the Hog never turns to it. Game Rant's alternative skips the Battle Ram: a Cannon on the far left, two tiles below the river, pulls the Hog alone. Expect several tries on this Clash Royale Daily Puzzle.

How the Clash Royale Daily Puzzle event works

Supercell first teased Daily Puzzles on TV Royale in October 2026, and the first set ran from November 2 to November 8, 2026. Each Clash Royale Daily Puzzle gives you a fixed board, a fixed enemy push and a small hand of cards, and asks you to defend or win with exact placement and timing.

  • One new puzzle per day for seven days. The first set (November 2–8) is now complete, and all seven answers are above.
  • Par is the target number of attempts, not a limit. You can retry as many times as you like.
  • Rewards: Supercell has not listed a completion reward. The puzzles are about skill and bragging rights.
  • A second set is coming. Supercell has confirmed more puzzles later this season but has not announced a date. We will add them to this page.

Tips for solving any Clash Royale Daily Puzzle

The same few habits crack almost every Clash Royale Daily Puzzle, including the ones still to come:

  • Watch the first attempt. See where enemy troops walk and when Elixir allows a placement.
  • Use targeting rules. Hog Riders and Giants only attack buildings; most other troops attack whatever is closest. Many solutions are just pulling an enemy away from your towers.
  • Let enemies cross the river. Several puzzles only work once troops are inside the range of both Princess Towers.
  • Think centre. Pulling an attacker into the middle of your side lets both Princess Towers, and sometimes the King Tower, shoot it at once.
  • Adjust one tile at a time. If a placement almost works, move it one tile and retry.

Frequently asked questions

What is today's Clash Royale Daily Puzzle?
Check the answers table at the top of this page. All seven puzzles of the first set are there, ending with Ram Reroute on November 8, and we will add the second set the morning it unlocks.
How long does the Daily Puzzle event last?
The first set ran from November 2 to November 8, 2026, with one puzzle per day. Supercell has confirmed a second set later this season, with no date announced yet.
Do I need to own the cards?
No. Each puzzle gives you the cards it needs, and your own card levels do not matter.
What does par mean?
Par is the target number of attempts. It is not a limit — you can retry as often as you want.
Are there rewards for Daily Puzzles?
Supercell has not announced any completion rewards. The event is about skill and bragging rights.
Can I play puzzles I missed?
Players report that earlier puzzles stayed playable while the first set ran. Supercell has not said whether they stay open after November 8.